Message: Return type of CI_Session_database_driver::open($save_path, $name) should either be compatible with SessionHandlerInterface::open(string $path, string $name): bool, or the #[\ReturnTypeWillChange] attribute should be used to temporarily suppress the notice
Message: Return type of CI_Session_database_driver::close() should either be compatible with SessionHandlerInterface::close(): bool, or the #[\ReturnTypeWillChange] attribute should be used to temporarily suppress the notice
Message: Return type of CI_Session_database_driver::read($session_id) should either be compatible with SessionHandlerInterface::read(string $id): string|false, or the #[\ReturnTypeWillChange] attribute should be used to temporarily suppress the notice
Message: Return type of CI_Session_database_driver::write($session_id, $session_data) should either be compatible with SessionHandlerInterface::write(string $id, string $data): bool, or the #[\ReturnTypeWillChange] attribute should be used to temporarily suppress the notice
Message: Return type of CI_Session_database_driver::destroy($session_id) should either be compatible with SessionHandlerInterface::destroy(string $id): bool, or the #[\ReturnTypeWillChange] attribute should be used to temporarily suppress the notice
Message: Return type of CI_Session_database_driver::gc($maxlifetime) should either be compatible with SessionHandlerInterface::gc(int $max_lifetime): int|false, or the #[\ReturnTypeWillChange] attribute should be used to temporarily suppress the notice
Game Designer
GAMELOFT, present in 20 countries around Europe, North America and Asia (more than 5,000 employees), is a leading international developer and distributor of video games looking for new talent to reinforce its creation teams.
Gameloft Barcelona, the studio behind the mobile gaming hits Despicable me: Minion Rush and Asphalt 8 is hiring!
GAME DESIGNER
Responsibilities:
Game designers offer their teams creative propositions in design and implementation of gameplay mechanics and features. Their main responsibilities are:
- Design fun and immersive gameplay mechanics, features and story;
- Benchmarking: Documentation and analyzing abilities;
- Intelligent behavior design, using general game concepts to create inspired and original environments;
- Team coordination: Coordinating graphics and development teams assigned to the project with the producer.
Requirements:
- Strong knowledge of Game Design basic rules (gameplay, learning curve, directing, difficulty balancing, pacing, reward, accessibility…);
- Able to convey ideas concisely and as part of a detailed analysis, and to clearly formalize complex concepts and ideas;
- Able to illustrate and/or prototype your ideas visually using standard industry production tools (Photoshop, Flash, Sketch-up, 3D Studio Max, Unity, Blitz, etc.);
- High visual creativity and passion for creating video games;
- Knowledge of classic console video games, their flagship titles and their audience;
- Knowledge of programming languages (object-oriented and natural language programming) is a plus.
- Leadership, motivation and ability to communicate as part of the project development team;
- Able to listen to feedback from other people and constantly critique your work to achieve the best possible quality;
- Either Spanish or English speaker
Assets:
- Design / Composition: Able to draw sketches and digitally create images or videos.
- Good general knowledge (history, literature, science, entertainment) and a sense of aesthetics for creating general style guides;
- Experience in video games, notably Nintendo DS and/or Wii projects.
Benefits:
Opportunity to learn in a professional environment with people who have a passion for creating video games.
Open working climate with young, dynamic teams from around the world.
Salary based upon experience and merit.
Permanent contract, full-time job and additional merit pay system.
Interested applicants should send their CV to
glbarcelona-jobs@gameloft.com